Kracoos Posted September 22, 2018 Share Posted September 22, 2018 Hello everyone !So, i'm new with the creation kit, and i'm working on a quest.In this quest, you must talk to a NPC, wich will ask you to kill another.But, when i talk to him, he never give me the quest..I've already made a topic here : https://bethesda.net/community/topic/236046/probably-dumb-problem-but-quest-not-starting?page=1There are more informations and some screens, if that can help you.Thanks a lot for your time !(Sorry for the bad english, it isn't my native tongue). Link to comment Share on other sites More sharing options...
Kracoos Posted September 30, 2018 Author Share Posted September 30, 2018 Hey, guys. I'm starting to despair.So I tried to make the quest again from scratch. And, I tested with a clean save. But again, same problem. The objective is not shown, neither on the screen nor on the pip-boy, even if with the SQV, the quest is at stage 10. Frankly, it bothers me quite a bit, I trained for a long time to do this quest, I would very much like to finish it... Link to comment Share on other sites More sharing options...
Evangela Posted September 30, 2018 Share Posted September 30, 2018 My first guess is that you're not requesting the objective to be displayed in the stage fragment. https://www.creationkit.com/fallout4/index.php?title=SetObjectiveDisplayed_-_Quest My second guess is you are setting the objective, but the objective is not pointed at the alias in the objective window. You need to check that the objective has a target(this is also what gives it a marker on the map). Link to comment Share on other sites More sharing options...
JonathanOstrus Posted September 30, 2018 Share Posted September 30, 2018 I see you took the advice and added a stage 0 startup stage which does nothing other than enable the dialogue to work. I'm a bit confused why the stage is 10 if you are not able to speak to the NPC to start it. Can you upload the mod (esp + sources for fragments) as it is for review somewhere? It's generally easier to look at "the mess" and figure out what is wrong, than look at the end result and try to figure out what went wrong. Link to comment Share on other sites More sharing options...
Kracoos Posted October 2, 2018 Author Share Posted October 2, 2018 Hey ! I've checked, the objective is pointed to the alias, and i'm requesting the objective to be displayed in the stage 10.I've uploaded it here, thanks again for the help : https://mega.nz/#!hZ9GkYoY!tP6tWVhJjT8SSiurdKqzx4JFlwrgz_pOvDO0tVos8Ls Link to comment Share on other sites More sharing options...
JonathanOstrus Posted October 3, 2018 Share Posted October 3, 2018 Hey ! I've checked, the objective is pointed to the alias, and i'm requesting the objective to be displayed in the stage 10. I've uploaded it here, thanks again for the help : https://mega.nz/#!hZ9GkYoY!tP6tWVhJjT8SSiurdKqzx4JFlwrgz_pOvDO0tVos8Ls So...Using your plugin as-is, does not match the state from the other thread. The specific problem is you're missing stage 0. I have uploaded a fixed esp file here https://mega.nz/#!545iEQAJ!pTeJkGZPhjIDV8Lj__C-nvlVjHL9bUgfdeT_T8l4KdAAll I did was create a stage 0. That way when the quest first starts on a save where the mod has never been seen, it will be stage 0. Then your opening dialogue will trigger. Though when I looked through the dialogue the linkages didn't seem to work right. But I didn't play with it much. After I eventually got to the point where I could choose "Yeah I'll kill her. Don't forget the caps. " it then ended dialogue and set the stage to give me the objective. Screenshots https://imgur.com/a/1jj1ip3 Link to comment Share on other sites More sharing options...
Kracoos Posted October 10, 2018 Author Share Posted October 10, 2018 Hey !Sorry for the answering time, but i've had a lot of things to deal with.I tried your fixed version of the mod and... It doesn't work ! I don't know what to do. I've reinstalled Fallout 4, it is now clean, but it still don't work.. Link to comment Share on other sites More sharing options...
JonathanOstrus Posted October 10, 2018 Share Posted October 10, 2018 Hey !Sorry for the answering time, but i've had a lot of things to deal with. I tried your fixed version of the mod and... It doesn't work ! I don't know what to do. I've reinstalled Fallout 4, it is now clean, but it still don't work.. I don't know what to tell you. If you're testing with a save file that is probably the issue. You need to either start an entirely new game, just COC straight to the cell for testing (how I did it) or use a save where the plugin has *** never been enabled ***. Link to comment Share on other sites More sharing options...
Kracoos Posted October 11, 2018 Author Share Posted October 11, 2018 HeyI'm not testing with a save, i'm always doing the "coc + location" thing. I've just tested the esp on another pc, and it still haven't worked. I've just put the esp in my F4 data folder, am i doing something wrong ? Link to comment Share on other sites More sharing options...
SMB92 Posted October 12, 2018 Share Posted October 12, 2018 Popped in to see if I could offer some advice, but I guess it'd be a waste of my time. It's quite clear you haven't "trained for a while" as you haven't even been able to cover the basics so far, let alone implement sound advice given. I think it might be best if you start reading some basic tutorials before attempting to use the CK to make anything, it's apparent you know very little about modding practices (particularly the last couple of posts). Here's a somewhat good start: https://www.creationkit.com/index.php?title=Category:Tutorials Link to comment Share on other sites More sharing options...
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