Jump to content

Recommended Posts

Posted

I was moving around an XMarker in the Construction Set and I realised that the new position wasn't used in the game. I understand its because the position is in the save file, and if I want to move it, I must do it ingame with a script.

 

Are there objects that work the same way? I am trying to move two chests in the Tamriel world.and the position doesn't change in the game. The chests are vendor chests that I put in the world. I know that I can simply erase them and add them, but I'd like to know if there are class of objects that can't be moved.

 

Thanks!

Posted

The engine keeps most references where they were when you last saved the game.

 

Some references snap back to their original CS position at Cell Reset.

 

The initial paragraphs of the Cell Reset WIKI article give you some detail of the process.

 

Also, check Drake's comments here.

  • 1 month later...
Posted

Are the chests set as permanent references? I've found that in order to move permanent references (doors being my main experience), you have to disable them as references, move them, reset them as references, and, since these are merchant chests, then reconnect the merchant to that chest.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...