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XG08Zero

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downloading a few more mods and while I'm sitting here waiting was just wondering what kind of characters everyone out there plays. Here's mine

 

General Description - Stealthy Combat Rogue. Very sneaky but still extremely strong in sword combat in small numbers.

Specialization - Stealth (Combat secondary specialization from S.P.A.M. mod)

Favored Attribute - Agility, Speed

Skills-

- Blade

- Light Armor

- Athletics

- Acrobatics

- Sneak

- Restoration

- Illusion

 

I know some think athletics and acrobatics as major skills is a waste, I've come to like it in this build with my play-style. I only use one, maybe two, spells from all other schools of magic, so I hardly would consider them "major" with my playstyle, but I'm constantly moving when in combat, playing very fast and agile. The jumping and dodge ability from acrobatics is something I simply used so much in my play-style I thought it was best to pick as major skills. (And Athletics, Acrobatics, Light Armor are all governed by Speed Attribute)

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  • 2 weeks later...

I am a lovable Khajiit thief. My major skills are speechcraft, acrobatics, sneak, security,

blade, illusion.

 

I wait outside houses for the oner to leave and then i Ransack the place.

Knocking over the items on tables abd stealing everything of value.

 

When im finished it looks like a bomb hit

.

 

hahahahahahahahahaha

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Battlemage/spellsword type thing

 

favord attributes - willpower, speed

 

major skills - blade, blunt, alchemy, alteration, conjuration, destruction, mysticism

 

Currently level 35.

 

Things have worked out pretty well so far. Mace of Molag-bal is truly a wonderful weapon for my build.

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Name Kaerl Morhen

Race Nord

Birthsign Warrior

Class Witcher

Favored Attribute: Strength and Agility almost half of the time Endurance and Strength

Blade

block

marksman

sneak

restoration

destruction

armorer

I look at like I play most games even games like Total War, a good all round tactic character.

I like to look on which skill you use the most, to clear room, caves, ruins and ect sneak and marksman. Wondering the country side blade,block, restoration and destruction. A must to keep your weapon and armor ready to go.

Using Character Generation Overhaul to make even more like Witcher.

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  • 2 years later...

I use a race called "Advent Child"

his major skills are:

- Blade

- Block

- Armorer

- Light Armor

- Marksman

- Sneak

- Security

 

He is a assassin/theif/warrior type..

 

his kinda back story is when he was a child him and his brother were out playing in the woods and they where attacked by a wolf (Wolfs of Cyridiil) his brother had been killed and him not knowing what to do ran the wold spared him but left him with a pretty scratch on his back.

 

He has the ability to turn into a werewolf and anytime Day/Night

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I use a race called "Advent Child"

his major skills are:

- Blade

- Block

- Armorer

- Light Armor

- Marksman

- Sneak

- Security

 

He is a assassin/theif/warrior type..

 

his kinda back story is when he was a child him and his brother were out playing in the woods and they where attacked by a wolf (Wolfs of Cyridiil) his brother had been killed and him not knowing what to do ran the wold spared him but left him with a pretty scratch on his back.

 

He has the ability to turn into a werewolf and anytime Day/Night

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My character's skills are fillers that don't really reflect the build. Only there so I don't even up level 20 in an hour. I like having a level 75 destruction at level 9 :psyduck:

 

But the real skills I depend on.

 

-Destruction

-Restoration

-Alteration

-Conjuration

-Illusion

-Heavy Armor

-Block

 

Specialization- Magic

Favored Attributes- Willpower/Endurance

Birthsign- The Steed

Class- Witch

 

A sorcerer/ess type build designed to take hits and dish out mostly sickly touch spells and ranged status attacks. Fighters and archers are really easy to dispatch, but other mages are a whole new ballgame. She has a dagger(to use a shield), but it's only for looks.

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