rogerpenna Posted June 14, 2012 Share Posted June 14, 2012 and other RPG games. I loved in Baldur´s Gate you had a party of 6 caracthers... each one specialized in something... you would usually have something like 2 tanks, a thief (for opening locks and disarming traps), one or two mages. Maybe a healer or a ranger. Etc. In Elder Scrolls you become ALL OF THOSE... one guy who ends up getting good at EVERYTHING by the end of the game. Not very realistic. Plus, companions and helpers end up just making company, rather than being truly useful. Now, of course, we could have mods to restrict classes and what your caracther can become (I would love that, as long as you could have companions to fullfull those skills you can´t get). But to what use a caracthers of different classes and a big party if companions have a will of their own and you cant truly use each of them in their respective skill to their full potential? So what I was really wondering is if it would be possible to implement a system more like Baldurs Gate, or EVEN like in Mass Effect. That is... PAUSE THE GAME and give commands to companions for what they should do. Example: You enter the dungeon with your party of 4. You are a fighter, but you have a thief companion, an archer companion and a mage companion. You see in a pit there are several bandits. You pause the game and put the cursor in a place where you want the mage to stand and another place for the archer to stand. They will really go there and STAY there. You easily tell your thief to sneak behind an enemy and backstab him (maybe you would need to tell the path, dont know if this can be automatic). As your archer and mage start fireing arrows and spells at the enemies and your thief starts going down the pit to backstab one opponent, you also get down and start mowing them down with your sword, taking advantage several of them were already softened by the arrows and fireballs. OOOPS! Fireballs! You are being hurt by them too! You pause the game and change the mage´s spell to something that wont hurt you... maybe instead of direct attacks at the enemies, the mage will instead throw spells at YOU to make you stronger, or faster, whatever. The thief just backstabbed and killed the opponent. Two other opponents turn on the thief to kill him. You pause the game and tell the thief to retreat, while you tell the mage and archer to focus their attacks on the thief pursuers. Battle won. All enemies killed. You tell your mage to heal the party and you tell the thief to unlock the chest with the treasure, since your skill is not high enough for that... How to give commands? That I am not sure. From a third person over the shoulder view like in Mass Effect? From a free floating camera that can go only a certain distance from the main caracther? Its important however that in the heat of the battle, whenever you pause the action, you wont need to turn your first person view... it should simulate the ability to shout commands to your friends, not you "moving" with time paused... BATTLE SQUAD TACTICS in Mass Effect for those who never played it BATTLE SQUAD TACTICS in Baldurs Gate... obviously quite impossible to reproduce in Skyrim... but you get what I mean... Link to comment Share on other sites More sharing options...
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