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Invisibility Changes in 1.6 release?


MofoMojo

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Posted this @ Beth but...

 

So looks like Invisibility has changed. It now works....somewhat.... like Chameleon did back Oblivion days. Ok, maybe it's been like this for a while but my users recently started complaining of permanent invisibility and given the beta and 1.6.89 it seems the culprit.

 

For starters

 

Player.SetAV Invisibility 50

 

Nothing will really happen. But now change cells. You'll be 50% transparent. 100 = 100% transparent and 0 of course = no transparency. I haven't investigated what else can trigger the change. It somewhat stinks, because before you could use invisibility AV to stay visible but have actors ignore you but the chameleon like effects I know some have wanted to do.

 

Has this been this way long and I just somehow missed it?

 

-MM

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