Lazarus187 Posted June 15, 2012 Share Posted June 15, 2012 Ditto. Simply opening up your .esp file with the CK will corrupt any custom armor or accessories. This is quite annoying.......... Link to comment Share on other sites More sharing options...
Xarrian Posted June 15, 2012 Share Posted June 15, 2012 (edited) I've noticedmore problems then just custom items not being shown correctly - i've been working on a spellpack and after i saved it with the 1.6 kit, the players hands in first person aren't rendered anymore - doesn't happen with the versions prior to the 1.6 update - just saving with the new kit seems to mess it up... :wallbash: Edited June 15, 2012 by Xarrian Link to comment Share on other sites More sharing options...
Nija Posted June 15, 2012 Share Posted June 15, 2012 Update: since I changed my PC a month ago, I had the original folder of skyrim with a 1.5 version of CK at hand. I just copied the old CreationKit.exe over the new, let the rest. Now everything saves the normal way and work in Skyrim. So I assume it is at least a bug (and I speak from the Mother of all Brainbugs) in the 1.6 version of the Executable file. I hope for you all, that you are in the lucky position, to have an folder of a previous CK-Version at hand, until Beth fixes this. Link to comment Share on other sites More sharing options...
eleglas Posted June 15, 2012 Author Share Posted June 15, 2012 Any chance you could upload that somewhere? I would really appreciate it. Link to comment Share on other sites More sharing options...
Nija Posted June 15, 2012 Share Posted June 15, 2012 (edited) I thought about it, but I fear conflicts, since I don't know about the status of copyright on that file. Edit: (& Update #2) Seems like Beth did theyr job. Just got updated by Steam (forget to disable this) and tryd fearfully saving. Luckily all my custom Armors where visible. So I assume, they got it fixed. Like the old phrase: Hope dies at last :yes: Edited June 15, 2012 by Nija Link to comment Share on other sites More sharing options...
w0yzeck Posted June 15, 2012 Share Posted June 15, 2012 Explanation of what happened here: http://forums.nexusmods.com/index.php?/topic/702104-creation-kit-bugged/page__view__findpost__p__5575656 Link to comment Share on other sites More sharing options...
gorelordcs Posted June 17, 2012 Share Posted June 17, 2012 This happened to me as well, and this is how you fix it... 1. Open the esp in question with the creation kit and find the custom armor pieces that are showing up invisible and with 0 armor rating.2. Double click or right click and edit one of them, you will notice beside the weight value the armor type has been deselected. Select one of the options Light, Heavy, None. You will also notice under the Biped Object Menu the equipped area has been deselected (should be highlighted blue). Select the appropriate slot and hit OK.3. Repeat this process with all armor pieces not appearing in game.4. Save.5. Enable your mod and Reload Skyrim.6. Enjoy. Link to comment Share on other sites More sharing options...
chrisbburn Posted June 17, 2012 Share Posted June 17, 2012 How do you view which version the ck is in steam???? Link to comment Share on other sites More sharing options...
Zonzai Posted June 22, 2012 Share Posted June 22, 2012 So, I have to go edit all of the 600 items in AOM to get it to work properly because of Bethesda's ninja CK update? That's not going to happen. Link to comment Share on other sites More sharing options...
w0yzeck Posted June 23, 2012 Share Posted June 23, 2012 So, I have to go edit all of the 600 items in AOM to get it to work properly because of Bethesda's ninja CK update? That's not going to happen. If you're using Windows 7, right click on your .esm and select "Restore previous versions." This saved me a lot of work in restoring my project to its pre-assassination status. Not all of it, but, still, a lot. Link to comment Share on other sites More sharing options...
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