rtwogtwo Posted June 14, 2012 Share Posted June 14, 2012 Hey guys. I'm new to modding. I'm working on something I think will be really cool but I'm having a hard time figuring out even simple scripting. could anyone help me? I'm sure it's probably very simple... I need to stop or mute background music upon entering a specific cell (the drunken huntsman) and then re enable the music upon leaving the cell. (this could possibly work on screen activation as well. Also, is there a way to Script a specific idle animation to occur while the npc says certain lines of dialogue. Like of I wanted him to start banging on a drum while speaking dialogue. I've tried several options in game and can simulate the result but it's not perfect. Any help would be amazing! ThanksR2G2 Link to comment Share on other sites More sharing options...
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