RuinWing Posted August 8, 2008 Share Posted August 8, 2008 Could someone create a sword that could transform into a chain-whip? Just like Ivy's blade in the Soul Calibur series. Here is a pic of what it should look like:http://www.fightersgeneration.com/characters2/ivy-sc2fix3.jpg Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted August 8, 2008 Share Posted August 8, 2008 Oblivion doesn't support havoc physics on equipted weapons = the chain link could only be static, which would look extremely awkward at best. Different attack animations would be required as well, oblivion only supports one animation for each weapon type. This means that all other weapons of the same type would have the same animation. Which isn't a problem if you want to crack all longswords like a whip ;D. That's the long version, the short version is: "No." Link to comment Share on other sites More sharing options...
RuinWing Posted August 8, 2008 Author Share Posted August 8, 2008 Oh. Well, thanks for the info! Now I know why I haven't seen the concept of a whip weapon. :thanks: Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted August 8, 2008 Share Posted August 8, 2008 I know, it sucks, I'd love to have some chain linked weapons as well. And others! But oblivion is just so damn stubborn... If wish we could have AT LEAST the posibility to link animations to certain weapons.... Oh well. Link to comment Share on other sites More sharing options...
lorddragonmaster Posted August 8, 2008 Share Posted August 8, 2008 That make me think of something: would it b possible to add your own weapon class ex swords r blade, axes r blunt, whip could b well whip and since it'd b the only one it wouldn't effect any other weapon at all (theoretically). just a thought though im just beginning to learn to mod/model/texture and i don't know if its possible, though it should b. Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted August 8, 2008 Share Posted August 8, 2008 No. Just like you can't add your own skills. And many other things, oblivion is hardcoded quite tightly. Link to comment Share on other sites More sharing options...
dra6o0n Posted August 8, 2008 Share Posted August 8, 2008 You can't add weapon types/classes in the game as it is a part of Oblivion.ESM Link to comment Share on other sites More sharing options...
lorddragonmaster Posted August 8, 2008 Share Posted August 8, 2008 o well but i no one thing: if someone really wanted to they could probably pull it off, though breaking few laws(copyright and what-not) at the same time....hehe Link to comment Share on other sites More sharing options...
tyreil829 Posted August 8, 2008 Share Posted August 8, 2008 and not be able to place it on the nexus and might be get caught Carth Onasi Link to comment Share on other sites More sharing options...
ihateregisteringeverywhere Posted August 8, 2008 Share Posted August 8, 2008 You're thinking too highly of reverse engeneering, it's not a cure-all. And programing the engine from scratch is as much of a strech as reverse engeneering the original file. The last similar project I saw was homam3, the guys've been at it for 4 or so years now. Lol they finaly managed to program battles although you can't kill anything in them hehehe. Nothing short of a divine intervention or Bethesda releasing a patch that would loosen theese chains (both have the same probabilty) can help us here. I know that I shouldn't rant so much about how Beth missed an opoturnity of grand proportions by hardcoding everything because Oblivion IS a great game. It's just that I get sentimental when I imagine how much greater the game could've been if they added the possibilities for an atleast 6 players multiplayer, custom animations to everything, custom spells, spell effects and abilities, attack/damage modifiers etc... Link to comment Share on other sites More sharing options...
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