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Any way to prevent players from changing their equipped power?


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Posted (edited)

I don't want to disable all their controls, just force them to use a specific spell for the duration of an effect.

 

Edit: Figured it out. I just used an OnObjectEquipped Event that forced a re-equip of the specific voice power every time the player equips anything at all, though it ignores an equip of that power to prevent recursion hell.

Edited by AstralFire
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