SammuelSK Posted June 15, 2012 Share Posted June 15, 2012 (edited) I'm hoping someone can help me with this. I'm editing Cire992's custom facemasks and I've run into a bit of a roadblock. In order to match the mask up to the skin I'm being forced to toggle on SF_WINDOW_ENVIROMENT_MAPPING in nifskope but for some odd reason, while the tones/glossyness/everything matches up the face texture gets overridden by a body texture. I've taken apart the head in nifscope but I can't locate any reason why it would call in that particular texture. Anyway, I'm hoping someone with a bit more experiance in nifskope and what happening here to cause this problem. If you have any furthure questions, I'll answer them. Kind of at a loss here though atm. Edit: Figured out the problem.. not so much the solution though. Edited June 15, 2012 by SammuelSK Link to comment Share on other sites More sharing options...
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