DarkSaber9000 Posted June 15, 2012 Share Posted June 15, 2012 (edited) So im making a Weapon shelf for fallout 3 and it is put into game but the collision mesh isn't working at all When I'm in the game (I haven't done much with collision mesh) PLZ HELP ME. Edited June 15, 2012 by DarkSaber9000 Link to comment Share on other sites More sharing options...
Werne Posted June 15, 2012 Share Posted June 15, 2012 Have you even made the collision box in whatever 3D program you use? Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted June 15, 2012 Author Share Posted June 15, 2012 No But i Didnt think i had to. I use 3ds max and inventor Link to comment Share on other sites More sharing options...
Werne Posted June 15, 2012 Share Posted June 15, 2012 You have to make a collision box otherwise your object won't have any collision at all, you can pass through it. I don't know how to make a collision box in 3DS Max though, I use Blender which is a lot different. Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted June 15, 2012 Author Share Posted June 15, 2012 well in 3ds max its not that hard making collision mesh but theirs a ton of settings and I don't know which is the right one. The picture attached is what it looks like in Autodesk Inventor. Link to comment Share on other sites More sharing options...
DarkSaber9000 Posted June 17, 2012 Author Share Posted June 17, 2012 You have to make a collision box otherwise your object won't have any collision at all, you can pass through it. I don't know how to make a collision box in 3DS Max though, I use Blender which is a lot different. Well 3ds max has tons of settings for collision mesh and it gets confusing. cuz of all settings. look at the picture in the above message and thats what it looks like in autodesk inventor. Link to comment Share on other sites More sharing options...
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