Varus Torvyn Posted August 10, 2008 Share Posted August 10, 2008 ok, i followed the instructions, i also heard that an error exists when you use SI and OBSE, so i got rid of SI, installed OBSE and just used 1 mod that requires it (Deadly Reflex), and guess what, i had only 1 crash within about 2 hours of playtime. I must admit, i was wrong, i spent those two hours cutting people's throats and i LOVED IT! OBSE is not that bad after all. thanks everybody Edit: Now then, does anyone want to advise an OBSE mod?Don't know about this OBSE + SI error. Doesn't manifest itself on my game. SI runs as smooth as silk for me. I'm running only one OBSE mod, Elys Uncapper. Running 61 other mods - Omods included - and starting the game with OBSE doesn't affect any of my game. But then again, it's probably because I'm completely patched (including Unofficial Patches), and I used FCOM Helper to load-order. Link to comment Share on other sites More sharing options...
humanbean234 Posted August 10, 2008 Share Posted August 10, 2008 Oblivion doesn't like to run under Vista on my computer, which is why I'm glad I use a dual-boot setup, and can run it under XP. OBSE works fine for me, haven't had any CTD issues yet, but like Varus, I keep everything fully patched.Also, I use TES4Gecko extensively to merge multiple mods into single ones... the fewer mods the program needs to keep track of, the better... (of course, it takes a while to merge mods correctly, but it's great once finished). Link to comment Share on other sites More sharing options...
Michlo Posted August 10, 2008 Share Posted August 10, 2008 Oblivion doesn't like to run under Vista on my computer, which is why I'm glad I use a dual-boot setup, and can run it under XP. OBSE works fine for me, haven't had any CTD issues yet, but like Varus, I keep everything fully patched.Also, I use TES4Gecko extensively to merge multiple mods into single ones... the fewer mods the program needs to keep track of, the better... (of course, it takes a while to merge mods correctly, but it's great once finished). That's odd, mate. Oblivion runs superbly for me under Vista 32 or 64. You might want to check drivers. Link to comment Share on other sites More sharing options...
humanbean234 Posted August 10, 2008 Share Posted August 10, 2008 Oblivion doesn't like to run under Vista on my computer, which is why I'm glad I use a dual-boot setup, and can run it under XP. OBSE works fine for me, haven't had any CTD issues yet, but like Varus, I keep everything fully patched.Also, I use TES4Gecko extensively to merge multiple mods into single ones... the fewer mods the program needs to keep track of, the better... (of course, it takes a while to merge mods correctly, but it's great once finished). That's odd, mate. Oblivion runs superbly for me under Vista 32 or 64. You might want to check drivers. Something weird with my using a Sony VAIO, Vista Business (not the Sony bundled version... that one was full of bloatware), and GOTY... when I tried to install under Vista, it wouldn"t recognize that the disk was in the drive. Works fine under XP, though, and since XP uses less processor and RAM... it's win/win for me. Link to comment Share on other sites More sharing options...
Aeryn333 Posted August 11, 2008 Share Posted August 11, 2008 I can't say I love it, though I did tick that for its the closet one that applied.. I wouldn't do without it for it adds the ability like having one of my favourite complex companions Rhianna, and other things. Like being able to lie down on a bed at last instead of just staring at it, with watch yourself sleep mod, it adds realism mods..like actors in charfge to sit down and actually drink from a mug, or eat..ect.. .I cannot blame it for those CTD moments..I have played Oblivion so many times, for sooooo long.. with and without it, and face the facts..Oblivion will CTD on occasion ... ..tis the nature of the beast..Its why I have DL auto save every 5 minutes, its saved me arse allot.. But to blame OBSE for crashes...its more apt to be mod conflicts, or load order, that when you start gathering allot its becomes a small annoyance, and a big one for those who do not save often before a big scenario, or DL something will auto save ones game, use OBM, to try some diffrent things and see if it helps... suss things out at bit..But OBSE for me has made my game better and if it crashes now and then, eh its always done that, what helps is keeping everything updated UOP..and all.. Link to comment Share on other sites More sharing options...
DigiFu Posted August 11, 2008 Share Posted August 11, 2008 Anything that improves upon gameplay is a plus in my book. OBSE has worked out perfectly fine for me on my Vista 64-bit box. I'm running probably well over 100+ mods and maybe a dozen using OBSE? Link to comment Share on other sites More sharing options...
Aoikani Posted August 11, 2008 Share Posted August 11, 2008 But this isn't true to the mod itself. Mod scripts are complex animals that relies it's logic is flawless, the interactions becomes the script soul. exactly like vanilla functions the OBSE ones will do what it does, exactly like vanilla if the mod logic fails this is beyond the scope of the engine and becomes the script responsibility.I agree 100% on this basic truth of script responsibility. From my own experience in writing scripts, I found as an amateur that some scripts I had written functioned in desired effects that wasn't true to script formats. Through errors in my scripts I attained desired effects but after grasping more understanding on function parameter formats, I discovered my bugs. This was through OBSE. At first I was intimidated with it in the beginning, but now it's like comparing C++ to basic. ^^ well maybe not so extreme. But Yes! OBSE all the way. The better it improves the enhancement of Oblivion, then I'm for it. Aoikani Link to comment Share on other sites More sharing options...
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