TheRealNachoNinjaGnome Posted September 29, 2018 Share Posted September 29, 2018 Howdy all, I'm just getting back into modding with Fallout and Elder Scrolls games and am trying to learn whatever programming language this is they use in their scripts. I'm currently trying to figure out how to make a radio in FO3 (which I will use when in FNV as well) that can change stations, but all the activators have that function built into their edit window, thus circumventing the display of the command used in a script. Is there anyone around who might be able to tell me how I can view the game's source code so that I can study that? I think that would be infinitely helpful. Barring that, does anyone know the command I'm looking for to produce this particular function? Thanks in advance, -NNG Link to comment Share on other sites More sharing options...
Reneer Posted September 29, 2018 Share Posted September 29, 2018 (edited) The game's source code will not help you here (nor can you get it). And there is no vanilla function to change the radio station on a radio. I created my Radio Mod for FO3 by creating an actor that had SetNPCRadio called on it. Edited September 29, 2018 by Reneer Link to comment Share on other sites More sharing options...
TheRealNachoNinjaGnome Posted September 29, 2018 Author Share Posted September 29, 2018 Hmm... interesting. Thanks for the reply, I'll look into your work around. Link to comment Share on other sites More sharing options...
Recommended Posts