Praveen Posted June 16, 2012 Share Posted June 16, 2012 KeyWord Property CheckKeyword AutoObjectReference akagressor IF(akagressor as Actor).IshostileToActor(Game.Getplayer())&&((akagressor as Actor).hasKeyword(CheckKeyword));Do somethingEndif the problem is it compiled with no errors but not working in game Is am doing something wrong please help Link to comment Share on other sites More sharing options...
fg109 Posted June 19, 2012 Share Posted June 19, 2012 No idea what's wrong unless you post the full script, what it's attached to, what it's supposed to do, how you're testing it, etc. Link to comment Share on other sites More sharing options...
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