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*facepalm* Help! Any way to restore a cell?


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Whelp, I made a major mistake while modding - for some reason, the cell I cloned to make the home mod I'm creating (MarasEyePond01) is missing. I've tried everything I can think of to fix it, including loading a previous mod that has it intac t and making a new mod with a minor change to try and add it to the main file, but it always ends up either missing entirely or missing the walls and floors, only the objects there. Is this possible to fix, or am I going to have to start over entirely? :C
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Whelp, I made a major mistake while modding - for some reason, the cell I cloned to make the home mod I'm creating (MarasEyePond01) is missing. I've tried everything I can think of to fix it, including loading a previous mod that has it intac t and making a new mod with a minor change to try and add it to the main file, but it always ends up either missing entirely or missing the walls and floors, only the objects there. Is this possible to fix, or am I going to have to start over entirely? :C

 

Did you accidentaly delete the cell?

If that's the problem, there's a solution:

At the mod selection in the CK, click on your mod and select Details:

There will be a list with all the changes you've made.

Search for the specific cell and press delete.

You will be asked if you really want to do this...bla bla.. click yes.

Load your mod and save.

The change has been ignored on load and the mod was saved without it.

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That seems to have worked! :D Thank you! Do I just save over the old file and it will permanently ignore those changes, or should I make a new save of the file? Right now I can't seem to coc to the mod location, but that's happened before so I'll play around a bit and try to fix it. Mara's Eye Den is back, so I don't think the issues are related. For some reason the name has an asterisk next to it. Edited by Guest
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