gstanford Posted June 17, 2012 Share Posted June 17, 2012 There is a cheat command "runscript e3_addparty" that allows you to have Daveth and Jory in your party after they fail the grey warden joining ritual. Personally I justify this as they were not suitable Grey Warden material, but are still willing to help the PC out as regular companions and their deaths in the cutscene didn't really happen, it's just something the PC mis-remembers due to the effects of the joining ritual. Anyhow, if you do use the cheat to add them back into the party, they mostly function OK, but if you right-click Jory, you get teleported to a blank part of the level and he starts blubbering about the joining ritual over again, and then you are stuck in the middle of nowhere. Also party banter / npc conversations get affected, because the game tries to get one or the other of them to interject occasionally, and you get some random bit of level background displayed instead and silence. Thankfully the conversation resumes OK after that, but it's rather off-putting. I suspect Jory is the main culprit here as well, but am not sure. You can right-click Daveth and talk normally with him without weird stuff happening. Is there a mod out there that corrects this behaviour? If not would anyone be interested in creating a simple mod to fix the behaviour? Link to comment Share on other sites More sharing options...
Viperswhip Posted June 19, 2012 Share Posted June 19, 2012 I didn't even know you could do that. That's pretty cool. I thought that bit was jarring, killing a guy because he won't drink blood? What? Lol. As a City Elf my first time through I felt I owed Duncan and was rping a hatred for humans, so it worked out, but man. Sorry, I've followed a lot of mods here, you might try the bioware social site, there is certainly a lot of mods there that never made their way here, but the site is pita to navigate. Link to comment Share on other sites More sharing options...
Recommended Posts