JackRob Posted October 3, 2018 Share Posted October 3, 2018 (edited) Solution found, please disregard. I haven't quite seen this case presented in this forum in my search, so here it is. I've created a tweaked nif of the Combat Shotgun's Drum Magazine. I've already tested it as a new mod for the weapon and it works as intended, but when I rename the tweaked nif (in this case: "DrumMag") and place it in the correct folder (meshes/weapons/combatshotgun) to replace the vanilla mesh, it doesn't appear on the weapon the character is holding, neither in first nor third person, but instead shows the vanilla mesh. Though it does appear to replace it when the weapon is dropped in the world. Solution was there's in fact a second mesh that is responsible for the first person render, in this case named "DrumMag_1". Edited October 4, 2018 by JackRob Link to comment Share on other sites More sharing options...
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