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Creature Follower


DisturbedMoron

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I found an easy decription in which is explained how to create your own follower. ( I can't show the link here -.-)

 

It uses this script to link the packages I made with the quest (conversation) I made:

 

"ScriptName MyCompanionQuestScript

 

short Status ;1 = following, 2 = waiting, 3 = sandboxing

short DoOnce

 

begin GameMode

if (DoOnce != 1)

set Status to 3

set DoOnce to 1

endif

end"

 

 

I used this to make my own NPC follower but when I tried to use this for a creature, I have problems with this part :

 

"Now find the cell you want your companion to start in (Canterbury Commons for me) and actually place a copy of your companion in the cell. Make sure he's on ground level so he doesn't fall and die upon loading. Double-click him in the cell, and next to "Reference Editor ID" type "MyCompanionRef". You can put whatever, based on your NPC. "JohnCompanionRef", "OsbourneRef", whatever. I put "OldAndyRef".

Lastly, open up your "Wait" (guard) package and set the reference to your just-placed NPC. So, I would put "CanterburyNW" for cell and "OldAndyRef" for ref(erence)."

 

I can't choose the CreatureRef as a reference. It's not there. And I'm sure that I made everything as described.

And when I come to this scripting part ( Result Script (End) ):

 

"set MyCompanionQuest.Status to 1

OldAndyRef.evp"

 

The program says that I can't use this reference ( creatureRef.evp).

 

Can someone please tell me how to fix this ?

P.S.: Sorry for my english :)

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