DisturbedMoron Posted June 17, 2012 Share Posted June 17, 2012 I found an easy decription in which is explained how to create your own follower. ( I can't show the link here -.-) It uses this script to link the packages I made with the quest (conversation) I made: "ScriptName MyCompanionQuestScript short Status ;1 = following, 2 = waiting, 3 = sandboxingshort DoOnce begin GameModeif (DoOnce != 1)set Status to 3set DoOnce to 1endifend" I used this to make my own NPC follower but when I tried to use this for a creature, I have problems with this part : "Now find the cell you want your companion to start in (Canterbury Commons for me) and actually place a copy of your companion in the cell. Make sure he's on ground level so he doesn't fall and die upon loading. Double-click him in the cell, and next to "Reference Editor ID" type "MyCompanionRef". You can put whatever, based on your NPC. "JohnCompanionRef", "OsbourneRef", whatever. I put "OldAndyRef".Lastly, open up your "Wait" (guard) package and set the reference to your just-placed NPC. So, I would put "CanterburyNW" for cell and "OldAndyRef" for ref(erence)." I can't choose the CreatureRef as a reference. It's not there. And I'm sure that I made everything as described. And when I come to this scripting part ( Result Script (End) ): "set MyCompanionQuest.Status to 1OldAndyRef.evp" The program says that I can't use this reference ( creatureRef.evp). Can someone please tell me how to fix this ? P.S.: Sorry for my english :) Link to comment Share on other sites More sharing options...
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