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Infinite ammo for specific type of ammo


landfighter777

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Hello, I was wondering if anyone would be interested in a request on making this mod.

 

 

The idea is that for ever gun you can have, say a single box of ammo (special ammo included) that would regenerate and or simply pulled a infinite ammo source.

 

 

Especially needed for DLC ammo. (So far I think of only the .45 Auto ammo for that, could be wrong.)

 

 

Hopefully if anyone is interested this it's all open, thanks!~

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So there is actually a couple of ways to do this, both pretty easy (even for a non scripter like myself). One is just a simple cheat, have a script that polls your inventory and adds rounds whenever your lower than X amount.

 

Another way would be a game friendly version. A ammo box found in OWB that contains or leverages the quantum uncertainty principal (something akin to a parallel universe singularity) that has ammo in it every time you open it up (randomly or related to whatever ammo is currently "equipped"). Then you could have a little adventure to acquire it.

 

The quantum ammo box comes from an idea I was toying with called schrodinger's sidearm. A pistol that randomly shifts from one sidearm to another (ie could be a laser pistol then it randomly shifts to a 10mm, then a 357 etc). I thought it would be fun and an interesting mod to practice scripting and niViscontrollers. A fallout version of a wand of wonder.

 

The quantum ammo box could be somewhat similar, where the randomness is kind of a game balance technique to offset the obviously overpowered aspects of what your asking for.

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Sounds like a idea, I was more a less thinking it was a special ammo type when switching between bullets, something like (INF) for the ammo you use.

 

I assume it's max damage would be 50% or 75% weaker than what the guns max damage can do (but since mostly thinking side arm wise it would of been somehow balanced out and would leave standard ammo types the same)


I was thinking of maybe make it so it adds the ammo slowly to match the max magazine size for the current ammo. (Like the MF breeder but just for spare ammo)

 

I actually kind of like that idea for the ammo box, makes me think it would side perfectly with the wild wasteland perk.

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Sounds like a idea, I was more a less thinking it was a special ammo type when switching between bullets, something like (INF) for the ammo you use.

I don't think you can mix and match recharger and normal ammo (I'll check) so I think I will have to script something to fake it (special ammo and a quest script that polls your ammo type and adds to it if it's (INF)).

 

I was thinking of maybe make it so it adds the ammo slowly to match the max magazine size for the current ammo. (Like the MF breeder but just for spare ammo)

Same speed as MF breeder? If not let me know the specific speed.

 

I actually kind of like that idea for the ammo box, makes me think it would side perfectly with the wild wasteland perk.

OK then I will try both (quantum ammo box, and regenertating ammo), and we'll see how things come out.

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Nah, no preferences, unless maybe trying the .45 auto rounds?

OK working on 45s. Ran into a little speed bump, the getAmmo function can return a formlist for some weapons instead of a specific ammo type (that I would check against a formlist of [iNF]s to determine if I should add a round).

I'll see what the best way to get around it is.

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