Andyross1962 Posted June 17, 2012 Share Posted June 17, 2012 I am working on a Mod for a Player Home. It is 99% complete, just a bit of Navmesh to finalise and some NPC AI to smooth out. However, for no apparent reason all the Mannequins have decided they are alive, they are all wearing identical armour and tghey are moving and watching me as I walk around the room. Does anyone have any idea what has happened? Link to comment Share on other sites More sharing options...
Enderverse Posted June 18, 2012 Share Posted June 18, 2012 Have you tried exorcising your game?But seriously, I believe that this is a known bug that is especially common in Honeyside house in Riften. Maybe you could search that for fixes, if they're there. Link to comment Share on other sites More sharing options...
Andyross1962 Posted June 18, 2012 Author Share Posted June 18, 2012 OK I deleted the Mannequins and putthem back in again. They are working OK everywhere else in the game, they are OK in the Breezhome mod I am using and they are OK in Proudspire. It's just in the Interior Cell I am working on. They were OK and seemed to change between one save and the next and I never did anything to that cell. I know abou tthe moving around bug I have seen that nefore it's the Idle Animations that are getting to me. they put hteir hands on their hips, fold their arms etc. Link to comment Share on other sites More sharing options...
Andyross1962 Posted June 19, 2012 Author Share Posted June 19, 2012 Well, seems it was a problem with one of my Save games. I went into the building by travelling there from a different save and it's all working OK. Link to comment Share on other sites More sharing options...
Sinnermann Posted June 19, 2012 Share Posted June 19, 2012 (edited) Have you tried exorcising your game? Laughed so hard :D Edited June 19, 2012 by Sinnermann Link to comment Share on other sites More sharing options...
duchuy613 Posted June 19, 2012 Share Posted June 19, 2012 So basically, your attempt of creating a player house accidentally created a haunted house? :woot: A little quest and a mannequin companion would be nice :dance: Link to comment Share on other sites More sharing options...
Andyross1962 Posted June 19, 2012 Author Share Posted June 19, 2012 All is well now, the only problems I have are sorting out the AI for the Cook and the Housekeeper, they just sit around eating alll day after working for a short while.Plus the guard who patrols the village street suddenly decides to take a shortcut through a building every now and then even though there is no Navmesh where he is trying to walk. Link to comment Share on other sites More sharing options...
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