africanwarhead Posted June 18, 2012 Share Posted June 18, 2012 (edited) There are various mods that change the fast travel system simply because it breaks up the flow of the game. Some mods even disable it entirely. How about clicking the destination like normal, but instead of seeing a loading screen, the player PC turns into a regular AI NPC and starts running for you, automatically dealing with enemies along the way, and you can stop at any time! Shouldn't be that hard to make? ______________________________ Plus, since I'm on the topic of not breaking up the game flow, how about *not* dying? No I'm not talking about Godmode. Question: have you ever come back from the dead? No. Then why should you be allowed that in this game? Not exactly immersive. Yet again, I'm bored of that loading screen of death. How about something much worse than death? You get shot, bitten, poisoned, crippled, you need to crawl to a doctor, you get looted, raped, humiliated, made a slave... or someone saves you, fixes you, someone you need to meet anyway to keep it lore friendly (teleport to quest location?), and when you're better, you can then revenge the bastards that robbed you! This way, the game keeps on going, no metaphysical jump back in time to try kill the mega-radscorpion again! So? Cool idea? PS: I could try this myself, I can code, but I've got too much to learn, and too little time to dick around with yet another platform. I'm sure the're are a couple of clever oaks out there that will slap this together in minutes Edited June 18, 2012 by africanwarhead Link to comment Share on other sites More sharing options...
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