justforcensor Posted October 7, 2018 Share Posted October 7, 2018 (edited) So, I'm nob in moding, and my first try is weapon.I'm following the MikeMore video tutorial1 triangulate mesh2 export as .obj3 past in outfit studio4 export as nif5 copy the block from my custom made .nif,6 paste in base nif (combat rifle reciever)7 rename8 transform it9 and where is the fun starts: when I copy block branch from base LightingShaderProperty and paste in my custom block, mesh turns black (from white, the base mesh is purple b.t.w.).Anyway I manage to insert this nif in the game with Fo4Edit (not creation kit like in MikeMore tutorial because my creation kit is not responds) and it turns invisible. Can someone point where I screw things up?in attachment is two files:test1 (before LightingShaderProperty copy)test2 (after copy, when mesh turns black)P.S. and excuse my english grammar pls.P.S.S I figure out how to make creation kit work.P.S.S.S creation kit crush when I try to add custom .nif) Edited October 8, 2018 by justforcensor Link to comment Share on other sites More sharing options...
Recommended Posts