lazysunrise Posted June 18, 2012 Share Posted June 18, 2012 I have a serious problem trying to use CK. Recently, every armor that I modify using CK becomes unequippable. It is no longer classified as any type of armor and the armor rating drops to zero. The item can be equipped but doesn't appear to occupy any slots and doesn't appear on the character, even when it is the only item equipped. This only happens to items that I modify, even if I'm only changing the name. The weirdest thing is that I had no problem creating new armor just a while ago, and it's only today that this problem appeared. Afterwards, all the armor I had made previously were afflicted with this problem.If anyone has any idea what exactly is happening here, advice would be greatly appreciated.Feel free to ask for more details if you think it will help. Link to comment Share on other sites More sharing options...
Perraine Posted June 18, 2012 Share Posted June 18, 2012 It's a known issue with a "ninja patch" Bugthesda released for the CK ... There are already MANY posts about the issue ... So we'll just have to wait for our friends at BGS to fix the fix that fixed what wasn't broken and broke what didn't need fixing ... Link to comment Share on other sites More sharing options...
lazysunrise Posted June 18, 2012 Author Share Posted June 18, 2012 So I just have to be patient?At least I know what's up now. Thank you very much. Link to comment Share on other sites More sharing options...
Saratje Posted June 20, 2012 Share Posted June 20, 2012 (edited) For now you could use TESVSnip: Copy a working custom armour from an older .esp into the .esp that has the broken armour, with TESVSnip. Then replace all the paths and stats etc to those of the armour you want to make. Edited June 20, 2012 by Saratje Link to comment Share on other sites More sharing options...
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