alexalexalex11314 Posted October 7, 2018 Share Posted October 7, 2018 I want to write a wide description for one of my quests, but I've ran into the log entries' limitations - I'm not allowed to use indentions so I can't split the written text into several paragraphs. And because of that the descriptions is unreadable when it has more then 7-10 sentences. Plus I can't saparate the parts of the written based on their meanings.So I thought it might be a way to avoid that problem by using some kind of good-quest-log-entry mod or plugin.Is there any modder's tools or anything else to get my goal somehow? Link to comment Share on other sites More sharing options...
nayakri Posted October 8, 2018 Share Posted October 8, 2018 I know it might sound strange, but have you thought about inserting something vague into the journal (they all are vague for me after all) and putting your whole description into a message box that would show after reaching the stage? It would like a little... well... story. I'm not sure if you'll like this idea, just trying to help. Link to comment Share on other sites More sharing options...
alexalexalex11314 Posted October 8, 2018 Author Share Posted October 8, 2018 I know it might sound strange, but have you thought about inserting something vague into the journal (they all are vague for me after all) and putting your whole description into a message box that would show after reaching the stage? It would like a little... well... story. I'm not sure if you'll like this idea, just trying to help.Can you give me an example in code? Link to comment Share on other sites More sharing options...
agerweb Posted October 8, 2018 Share Posted October 8, 2018 Create a message object and type what you want into it, then in your quest stage put MyMessage.show(). Make sure you fill the property 'MyMessage' with the message you have created. Not sure what formatting you can do in a message box but try it and see. Link to comment Share on other sites More sharing options...
alexalexalex11314 Posted October 8, 2018 Author Share Posted October 8, 2018 (edited) Create a message object and type what you want into it, then in your quest stage put MyMessage.show(). Make sure you fill the property 'MyMessage' with the message you have created. Not sure what formatting you can do in a message box but try it and see.Formatting in a MB fits fine, at least for my needs. But it's still MB and isn't very hmm.. handy, yes for the player. Edited October 8, 2018 by alexalexalex11314 Link to comment Share on other sites More sharing options...
alexalexalex11314 Posted October 8, 2018 Author Share Posted October 8, 2018 I know it might sound strange, but have you thought about inserting something vague into the journal (they all are vague for me after all) and putting your whole description into a message box that would show after reaching the stage? It would like a little... well... story. I'm not sure if you'll like this idea, just trying to help.I think that wouldn't be convenient for the player, for myself at least. Log entry decriptions is okay but it only needs more space for formatting. Link to comment Share on other sites More sharing options...
Recommended Posts