calubri Posted June 18, 2012 Share Posted June 18, 2012 I have an ogre mesh that I rigged to the troll's skeleton which has many of its animations replaced with custom ones. I sized up the creature in the actor interface to height = 2. Now after some time in-game when attacking me, it just stops at some point and all it does is play the combat idle animation when near me and follow me around. It can't attack.As mentioned, what I have customized a little bit is the mesh, the skeleton, the animations and the size. What of these could be causing the problem, does anyone know? Link to comment Share on other sites More sharing options...
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