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trouble exporting conversation audio


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Okay! So I'm trying to do a simple thing: get an edited conversation to work in-game, to make sure I could successfully make a simple mod. (Spoilers: it did not work.)

 

I edited a conversation. Previewing the lines in the toolset, everything looks/sounds as intended, VO included, decent lipsync, etc.. Unfortunately, when I tried to export the test module, I played the conversation in-game and everyone is mute. They mouth the lines, and the dialogue tree works as intended -- just soundlessly.

 

Do I need to manually move the .fsb audio files into a specific folder?

 

(I'm sort of hoping that this is some classic newbie mistake that other people have run into before, but a lot of the troubleshooting resources and tutorials were hosted on the now-defunct bioware forums.)

 

Thanks in advance for any ideas/suggestions as to where I might be going wrong.

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