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Slayer Armour + Swprd


McMutton

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Dirtied it up a bit:

http://i93.photobucket.com/albums/l43/Marshal_banana/SlayerWIP5Grunge.png

 

I've gotten the model in the old Blender just fine, and then I realize that NIFTools still doesn't support Skyrim stuff, so now I'm kind of stuck.

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Right, so I've gotten it all rigged up nicely... I thought. When I put it into the Creation Kit, the model is spread around in a complete mess, and the textures aren't showing, just solid color:

http://i93.photobucket.com/albums/l43/Marshal_banana/DAMMIT.png

 

...I think I liked Oblivion better. =_=

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Suddenly, success!

 

...Mostly.

 

http://i93.photobucket.com/albums/l43/Marshal_banana/ScreenShot3.png

 

As you can see, I managed to get it into the game just fine; all of the rigging works and whatnot. I've just got two problems:

 

-The UV maps on the bare skin aren't exporting correctly or something, so the arms and fingers are a solid color

-The game crashes when I equip a weapon

 

I'm just so close!

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It seems that the weapon crash was just an isolated misfortune. Still dunno what the issue with the skin is, though.

 

Shield arm complete:

http://i93.photobucket.com/albums/l43/Marshal_banana/Armshield.png

http://i93.photobucket.com/albums/l43/Marshal_banana/ScreenShot6.png

 

Now I just need the sword, _0 meshes, and the spec and normal maps.

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Kia Ora

 

Not sure if you spotted this tut yet mate,..

 

I got some bit edited in Blender and have yet to understand the change's that need to

be made in Nifskope but that because I'm total beginner, seem I got the tree structure in

Nifskope wrong and the armor doesn't show up, but it might mean more to you and help a bit

 

http://skyrim.nexusmods.com/mods/3790

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Kiwi-Hawk, I love you. That tutorial did indeed hold the answer to my problem.

 

And now it's finished:

http://i93.photobucket.com/albums/l43/Marshal_banana/ScreenShot22.png

http://i93.photobucket.com/albums/l43/Marshal_banana/ScreenShot25.png

http://i93.photobucket.com/albums/l43/Marshal_banana/ScreenShot26.png

 

I just need to make the _0 version and it'll be ready to release.

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