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Render window and Imods


senterpat

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Is anyone able to test IMODs in the render window? I'm trying the same way as FNV Geck and am not sure if I am doing something wrong. No vanilla IMODs are working in the render window either, tried messing with animatable, display, and duration settings, but can't get any to render.

 

Any ideas?

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Hey thanks for the response,

I enabled both the buttons you said, I can see preview image spaces, but modifiers are still not working properly, I've only gotten one to show up in the render window, "TeleportInIMOD" which is a vanilla IMOD. It also only shows up in the sky, not as an entire overlay. I'm having to make them in the NV editor, then manually copy the data into the FO4 editor, its pretty tedious. If anyone has any other ideas I'm willing to try anything.

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