Prospero101 Posted June 18, 2012 Share Posted June 18, 2012 With the help of trusty youtube and flitting through the forums here, I've become proficient with the bare basics of the GECK: I can change the stats on weapons and armor, create NPCS, place them in the world, and so on. I recently made a rudimentary companion using the PlayerFollow AI package, but I would like to improve him to be a close to a vanilla companion as possible. I want to see if I can give him the companion wheel, some dialogue, and then place him in such a manner that I can hire him or ignore him like an ordinary companion. Maybe even a companion quest and perk (if I'm not getting too ambitious). Also, a secondary question that need not be answered promptly: how do I add my own effects to armor without using the ones already provided. For example, if I wanted to give a hat more bonuses than PER +1, how would I do that? Thoughts and advice would be very much appreciated. Link to comment Share on other sites More sharing options...
Saxxon91 Posted June 18, 2012 Share Posted June 18, 2012 There is a really useful tutorial for making a companion that i followed and it worked out well with only a couple problems where i probably did something wrongMy linkhttp://newvegas.nexusmods.com/mods/45278 as for the increased perseption thing you can do that by changing the object effect, but i can't really give you any more details because i've never changed any of that myself Link to comment Share on other sites More sharing options...
Prospero101 Posted June 18, 2012 Author Share Posted June 18, 2012 Thanks! Link to comment Share on other sites More sharing options...
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