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Additional Building Perk Books


SargeWashington

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So, I have been mulling things over in my brain and would like to put out an idea for an immersion-building mod set. Yes, it would probably add an annoying level of difficulty to the already convoluted settlement system, but I for one would love to learn how my Minuteman, who's basically never picked up a book in his life, can build a working fusion reactor.

 

Building Books.

 

Basically, books that would give the perks to build various settlement things added by mods, ala Picket Fences.

 

So far, my ideas for this compendium include the following mods and even some vanilla/DLC assets, with the suggested book title in parentheses.

 

Cabin In The Woods, by Ethereon (Post-Apocalypse Carpentry: 4th Edition)

Solar Panels, by 0AndyVan0 (Install Your Own Solar Panels) (The Scavver's Guide to Solar Power)

CWSS Redux, by steve40 (Post-Apocalypse Plumber's Guide)

Water Purifiers, Vanilla Game (Water Purification for Scavvers) (Water Purification for Mutants) (Water Purification for Dummies)

Modular Kitchen, by evanpox and Damanding (Kitchen Builder's Reference Guide)

Industrial setups, Vanilla Game/DLC (Vault Dweller's Industry Primer)

Fusion Reactor, Vanilla Game/DLC (Fusion Power for a Post-Nuclear World, by Vault-Tec)

Ammo Crafting, can't remember the authors for the mods I use [sorry] (Vault Dweller's Reloading Manual)

 

This is by no means a comprehensive list of ideas, and I gladly welcome any more that people may have. I doubt this idea will get very much traction, but I just wanted to put it out there and see if there would be any interest. It would probably be more work than it's worth, but honestly, I would love the added immersion.

 

I would do it myself, but honestly I haven't the foggiest idea of how to even go about scripting it, let alone my lack of skill at 3D modeling and texturing.

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