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CTDs with Mods, can anyone help?


OGCimmeria

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Here's my BOSS log that includes all my mods, incase they're the problem.

 

 

−Summary

 

Your masterlist is already at the latest revision (r4622; Jun 19, 2012). No update necessary.

Recognised plugins: 46 Warning messages: 0

Unrecognised plugins: 8 Error messages: 0

Ghosted plugins: 0 Total number of messages: 6

Total number of plugins: 54

 

Plugins sorted by user rules are counted as recognised plugins.

−Script Extender And Script Extender Plugins

 

SKSE Version: 0.1.5.9

SKSE_Elys_Uncapper.dll Version: 1.13.2.0

 

−Recognised And Re-ordered Plugins

 

Skyrim.esm Active

Update.esm Active

BlackTowerArmory.esm Active

BecomeKingOfRiverHelm.esm Active

Omegared99-Compilation.esm Active

Deeper Snow.esp Active

dragonsoulstoperks.esp Active

increasedbountyrewards.esp Active

ktxcompleteskyforge.esp Active

MoreGrass.esp Active

smithingextended.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

smakit_house_markers.esp Active

BlackSacramentArmor.esp Active

BlackSacramentDBreplacer.esp Active

Dread Knight Weapon Set.esp Active

isilNarsil.esp Active

LFArmors.esp Active

SilverDragonArmor.esp Active

Mighty Dragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}} not tested

Incompatible with: Other dragon mods

BecomeKingOfRiverHelm.esp Active

BlackTowerUpdate.esp Active

BuildableHouse.esp Active

Masters of Death.esp Active

faster vanilla horses.esp Active

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: Make sure to get the Vampire HotFix. Optional Wot3E Resource Pack

SkyRe_Races.esp Active

SkyRe_Combat.esp Active

SkyRe_Plugin_DragonBoneWeaponsComplete_1.03.esp Active

SkyRe_Enemies.esp Active

SkyRe_StandingStones.esp Active

SkyRe_Lighting.esp Active

Note: Only for non ENB users

SkyRe_Plugin_BaratheonArmor_1.esp Active

SkyRe_Plugin_BetterBows_1.4.1.esp Active

SkyRe_Plugin_HedgeKnightArmor_1.esp Active

SkyRe_Plugin_JaySuSSwords_1.3D.esp Active

SkyRe_Plugin_NicoroshiCreations_1.1.esp Active

SkyRe_Plugin_RedguardKnightArmor_3.esp Active

SkyRe_Plugin_BerserkBlackSwordsmanArmor.esp Active

SkyRe_Plugin_DaggerCraft_1.3.esp Active

SkyRe_Plugin_NordicHunterLightArmor_1.2.esp Active

SkyRe_Plugin_VagabondArmor_5.esp Active

SkyRe_Plugin_VanguardArmor_3.esp Active

SkyRe_Plugin_WarchiefArmor_4.esp Active

SkyRe_Vampirism.esp Active

magicscaling.esp Active

MD - BMIVR.esp Active

 

−Unrecognised Plugins

 

Reorder these by hand using your favourite mod ordering utility.

 

HornsForHumans.esp Active

Knight Of Thorns Armor.esp Active

SacredRingofJeebus.esp Active

Dalls_Skelos_Weapons.esp Active

InfinityBlade.esp Active

SkyRe_Plugin_DreadKnightWeaponSet_0.99.esp Active

SkyRe_Plugin_IorvethBow_1.2.esp Active

Urwy Weapon Compilation.esp Active

 

 

My INI File

 

 

[Display]

sD3DDevice="ATI Radeon HD 4600 Series "

[Grass]

b30GrassVS=1

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=0

bReflectLODTrees=1

[General]

sLanguage=ENGLISH

[MapMenu]

sMapCloudNIF=0

bWorldMapNoSkyDepthBlur=1

fWorldMapNearDepthBlurScale=0

fWorldMapDepthBlurScale=0

fWorldMapMaximumDepthBlur=0

[Actor]

fVisibleNavmeshMoveDist=12288.0000

[Combat]

f1PArrowTiltUpAngle=0.64

f3PArrowTiltUpAngle=0.64

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

 

 

And my SkyrimPrefs ini

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=1

[Display]

iBlurDeferredShadowMask=0

fInteriorShadowDistance=3000.0000

fShadowDistance=2000.0000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=3600.0000

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=1000.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=2500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=1

iShadowMode=3

bTreesReceiveShadows=0

bDrawLandShadows=0

bFull Screen=0

iSize H=900

iSize W=1600

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=10

iMaxDecalsPerFrame=30

bFloatPointRenderTarget=0

sD3DDevice="ATI Radeon HD 4600 Series"

bFXAAEnabled=0

iShadowMapResolution=512

fShadowBiasScale=0.5000

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=0

iShadowFilter=3

bShadowsOnGrass=1

bTransparencyMultisampling=0

bDeferredShadows=1

bDrawShadows=1

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=5000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0360

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=1

bUseKinect=0

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=0.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=40000.0000

fBlockMaximumDistance=150000.0000

fBlockLevel1Distance=40000.0000

fBlockLevel0Distance=25000.0000

fSplitDistanceMult=1.1000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=250

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=50

uMaxSkinDecalsPerActor=40

[LOD]

fLODFadeOutMultObjects=7.5000

fLODFadeOutMultItems=4.5000

fLODFadeOutMultActors=6.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=0

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

 

 

 

If anyone can help me in any way, it'll be hugely appreciated.

Edited by OGCimmeria
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For all your SkyRe plugins, you don't have to have the original mods installed? I thought SkyRe was for integration but you already had to have the mods yourself.
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