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[LE] Issue with texture application on helmet I'm making


Sneeze23

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Hey everyone,

 

I'm currently in the process of working out the texturing of a model I've been working on but I keep running into an issue when it comes to selecting the file in CK and its appearance in game. In NifSkope the textures are visible but become flat colors once put into CK. Heres a picture of what it currently looks like. Its probably a simple fix but I've been stuck on this for a couple hours now, please help me out if you've seen this issue before. Does it have something to do with the normal mapping?

 

Thanks

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