GemAye Posted August 11, 2008 Share Posted August 11, 2008 Hello folks, First of all my apologies if this idea, or something similar to it, is already posted in this forum.I did a search but didn't find any. Now, my Mod request. I was wondering if its possible to add two character control effects when a npc gets bitten by a player character? 1. If my character bites an npc, the npc will be more friendly towards my character, just a bonus though not a "set" amount of 80-100. 2.Another control effect I thought about is an extra conversation topic "fight for me" which enables a chance to "control humanoid" the npc.Example: My character sneaks at night upon a bandit camp in the wilderness and manages to bite one of the sleeping npc-bandits.Then my character attacks another npc-bandit and a fight follows.Now the npc which got bitten first joins in with his npc-mates attacking my character, but due to the friendly bonus (mentioned above) my character now has a chance to cease fighting him and "start a conversation".If this all works the effect would be that my character "asks" or rather "commands" the bitten npc-bandit to join him in the fight against the other npc-bandits. I feel that these effects would make the vampire bite a bit more "realistic".It gives another purpose to the bite making it useful if feeding is not yet necessary and it shouldn't upset any balance in the game too much as the controls are meant to be chance based. So, wha' ye think? Link to comment Share on other sites More sharing options...
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