nayakri Posted October 21, 2018 Author Share Posted October 21, 2018 Works perfectly! Thank you so much! ACTIVE QUESTIONSGlass material/texture Link to comment Share on other sites More sharing options...
Shivzz0119 Posted October 21, 2018 Share Posted October 21, 2018 Works perfectly! Thank you so much! ACTIVE QUESTIONSGlass material/textureGlad I could help :cool: By the way, for future reference all you're doing is adding an effect shader to a object reference, which basically causes the said object to exhibit a certain way as it takes its model and applies the texture to it. It's the same thing that causes people in Sovngarde to have a heavenly glow around them. The AbGhost just adds it as a spell :) Link to comment Share on other sites More sharing options...
nayakri Posted October 21, 2018 Author Share Posted October 21, 2018 (let's say I understand all that specific words in your explanation) There was that one moment that I couldn't find where to put AbGhost before my mind slapped me in the face and pointed my attention towards the spells so I wouldn't embarrass myself with asking you about that. Still, thanks for help :) I'll definitely will know where to go to make more spirits and familiars for the College. Link to comment Share on other sites More sharing options...
nayakri Posted October 21, 2018 Author Share Posted October 21, 2018 ACTIVE QUESTIONSGlass texture/material NEW QUESTION - Opinion question7. Book and problemsI'm fighting hard with placing books in Arcanaeum, but I'm only a human and I'd gladly destroy the whole room at the moment. I'm placing all these books manually, trying to keep some immersion by making a mess here and there. I'm no computer, so books are rarely in a straight line. What happens in the game itself is bewildering - some books levitate though I checked no Havok Settle for them, some books are in different positions, some books are upside down (this is my mistake, actually, I can't learn how rotation works in some cases). And here is my question: how big a problem this is to someone who will play the mod (if I'll end it one day, of course)? It's just... If I think about those hundred or more books I already placed... It's seems impossible to go back and replace all these faulty ones. What's your opinion? Link to comment Share on other sites More sharing options...
foamyesque Posted October 21, 2018 Share Posted October 21, 2018 ACTIVE QUESTIONSGlass texture/material NEW QUESTION - Opinion question7. Book and problemsI'm fighting hard with placing books in Arcanaeum, but I'm only a human and I'd gladly destroy the whole room at the moment. I'm placing all these books manually, trying to keep some immersion by making a mess here and there. I'm no computer, so books are rarely in a straight line. What happens in the game itself is bewildering - some books levitate though I checked no Havok Settle for them, some books are in different positions, some books are upside down (this is my mistake, actually, I can't learn how rotation works in some cases). And here is my question: how big a problem this is to someone who will play the mod (if I'll end it one day, of course)? It's just... If I think about those hundred or more books I already placed... It's seems impossible to go back and replace all these faulty ones. What's your opinion? I can't speak for anyone else, but Skyrim's already got plenty of janky positioning stuff going on. It bugs me but if it were a dealbreaker I wouldn't still be playing the game seven years later :v However, if you want to go back and replace (or remove) badly positioned references, TESVEdit is a godsend. Link to comment Share on other sites More sharing options...
nayakri Posted October 22, 2018 Author Share Posted October 22, 2018 Well, as I noticed, there are only some of them levitating - most of the books is nice and sits on their places (I'm afraid to check what will happen if I touch them...) I will leave for the moment. I (or some other kind soul) can fix this mess after putting everything I want into the mod. Thank you for your help (again)! Link to comment Share on other sites More sharing options...
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