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[LE] Help Looking For a Script in the Base Game


tx52xt

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So I decided to do some serious modding to my game which rescales all stats -> on one end, Im trying to write a patcher to remove offsets and set health and tags.

 

But one thing that is bottlenecking the process are scalable enemies. Which script handles the leveling formula for these enemies that have a variable level range? ie. they get health by being x level?

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It's not a script that does that. It's native engine code. The plugin file that defines the NPC sets the multiplier for those stats. Then they get a base and it multiplies by X for every N levels.

 

So is there any way to change the formula or parts of the formula? Or do I just disable scaling and then run a patcher to set those custom values?

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