Enidehalas Posted August 11, 2008 Share Posted August 11, 2008 Hello. I love the "Spellsinger" mod (http://tesnexus.com/downloads/file.php?id=16900) but I wanted to know if it is possible to make the animations be used only by NPC, or only female NPC's (the first seems easier) The problem is that males also uses these animations and sounds, so it kinda looks... quite... you know :whistling: ! Thanks Link to comment Share on other sites More sharing options...
billypnats Posted August 12, 2008 Share Posted August 12, 2008 Yea its very g*y cus, you can only make walking animations player only!!! Don't use it =), I had it for a while and decided that it was awesome! But you can try changing it in CS Link to comment Share on other sites More sharing options...
Michlo Posted August 12, 2008 Share Posted August 12, 2008 Yea its very g*y cus, you can only make walking animations player only!!! Don't use it =), I had it for a while and decided that it was awesome! But you can try changing it in CS Umm you could have just said "effeminate". Not only is it less risky but not all of us g a y fellers are effeminate and on the flip-side, I've known some pretty effeminate straight fellers. :P Link to comment Share on other sites More sharing options...
Enidehalas Posted August 12, 2008 Author Share Posted August 12, 2008 So there is no way to make either the sounds or animations, for either SpellSinger or DMC Stylish, player only? :( Actually, what bothers me the most is the cute corean (I guess?) words told in a so-cute manner, with a little asian voice : I managed to make my character only to have the same voices with another asian voice mod... and now, all casters of the game have it ! Link to comment Share on other sites More sharing options...
Enidehalas Posted August 12, 2008 Author Share Posted August 12, 2008 Seems to be a way, someone said on a comment that he could put the sounds only for his PC, but didn't said how :( Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.