Nickthequick Posted June 20, 2012 Share Posted June 20, 2012 Alright guys, let me just start off by saying I am extremely tired of messing with these mods. :wallbash: I have not been able to play Skyrim for probably 5 month because I have not been able to resolve this mess. You are my last ditch effort before I say "To Hell" with mods. So I am using Wrye Bash and have installed all my mods using BAIN except for Enhanced Blood Textures as BAIN doesn't know how to install it. So basically, if I try to use all my mods, there is an immediate CTD. I will post a list of mods below. If I uncheck some of them (randomly) it loads, but something is causing my game to go to a frozen black screen as soon as I enter/exit a building or area making it impossible to play. If I uncheck all of the mods, it works fine. Can you please take a look at my mod list and tell me any possible conflicts that can cause he problems I've been having. −Recognised And Re-ordered Plugins Skyrim.esm ActiveUpdate.esm ActiveCLARALUX - More and Brighter Lights.esm ActiveSkyMoMod.esm ActiveUnofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}RevampedExteriorFog.esp ActiveSoS - The Dungeons.esp ActiveSoS - The Wilds.esp ActiveStaticMeshImprovementMod.esp Activearrowsmith.esp ActiveBirds.esp ActiveCatsofskyrim.esp ActivedD - Enhanced Blood Main.esp ActiveDogsofskyrim.esp ActiveDr_Bandolier.esp Activegeneral npc fixes.esp Activehqsnow.esp ActiveImprovedCraftableLockpicks.esp ActiveKatixasUsableBarrels.esp Activelt_better_horses.esp Activelt_camping.esp ActiveMannequins.esp ActiveMore Craftables.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}moredragonloot.esp ActiveReal Wildlife Skyrim 0.1.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Skyforge_Plus v3.esp ActiveSkyMoMod_lists.espBash Tag suggestion(s): {{BASH: Delev, Relev}}Tytanis.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}werewolvesofskyrim.esp Activeamuletsofthedivines.esp ActiveDwemerAutoBlade.esp ActiveisilNarsil.esp ActiveNon-playable Armor.espThrowing Knives.esp ActiveUniqueLeveledItemsUpgrade.esp ActivealternativeCityAccess_1.2.esp ActiveQuest_AndTheRealmsOfDaedra.esp Activeneaextbromjunaar.esp ActiveQuest_NoMercy.esp ActiveQuest_SeaOfGhosts.esp ActiveQuest_TheBiggerTheyAre.esp Activealternate sunglare.espBetter Dynamic Snow.espBetterQuestObjectives.espDynamicMerchants.espLawrens RNG Guards.espMore Dynamic Shadows.espUsable lantern.espSpells Cast Light.espdetailed outskirts.espdetailed cities.espOpen Cities Skyrim.espbetterwerewolf.espMidasSkyrim.espdovahkiinrelax.espDeadlySpellImpacts.espACE Realistic Fighting.espKillmove +.espUFO - Ultimate Follower Overhaul.espNote: For safe install need dismiss all your followers, save, delete all included mods, load, save and install UFO. For safe uninstall or update see special instructions on mod page.[mpx]raceheights.espWATER.espWATER - Get Wet.espBashed Patch, 0.esp Active−Unrecognised Plugins Reorder these by hand using your favourite mod ordering utility. floraofwinterholdcollege.espbigger trees -falkreath.espcraftabl pickaxe and axe.espfoodeffects_1.espwolves.espLexyrex - Magic Arrow.esp Also, when I run BOSS through Wrye Bash, it tell me that Tytanis and a couple other mods should be put in a bashed patch, yet Wrye Bash will not let me merge them as they have file extensions it cannot deal with. Is there any way around this? And what does Delev and Relev mean in the BOSS list? Any help appreciated,NTQ Link to comment Share on other sites More sharing options...
Nickthequick Posted June 20, 2012 Author Share Posted June 20, 2012 Also sometime Wrye Bash comes up with a Warning that says "An invalid plugin load order has been corrected" Does this affect anything and is there any way to fix it? Link to comment Share on other sites More sharing options...
Nickthequick Posted June 21, 2012 Author Share Posted June 21, 2012 Bump? :facepalm: Link to comment Share on other sites More sharing options...
vlaka Posted June 21, 2012 Share Posted June 21, 2012 perhaps its too many things merged together that relate to the same objects in game? Link to comment Share on other sites More sharing options...
v3n0m23 Posted June 21, 2012 Share Posted June 21, 2012 IMHO there are 2 ore more mods pointing to the same reference thus causing the game go crash,the randomly deselected mods maybe lessen the probability that the game crashes cause there are less conflicts IE. mods that alters magic system will not work with others that relates to the vanilla system one You've to get a compromise between enjoying the game with a certain number of mods/avoiding its crashes xD Link to comment Share on other sites More sharing options...
Nickthequick Posted June 24, 2012 Author Share Posted June 24, 2012 Ok so I deleted the improved shadow mods or whatever and also all of the additional quests, I think there was 4 of them. Now its working fine. Took a while though :sweat: Link to comment Share on other sites More sharing options...
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