cptcairney Posted June 20, 2012 Share Posted June 20, 2012 (edited) Hey, I'm getting this annoying crash at dragonbridge, I've tried disabling some mods and starting new save games to see f it still occurs but no luck. I'm using boss to order my mods and i do have decent knowledge of using mods with Bethesda games, haven't really had issue with skyrim, this is the only one that's caused me a ctd, the rest were minor things like graphical artifacts. will post my load order as soon as i can if needed, just currently in a rush :) Skyrim.esmUpdate.esmCLARALUX - More and Brighter Lights.esmWARZONES - Civil Unrest.esmJSwords.esmOmegared99-Compilation.esmApachiiHair.esmHideout.esmShadow Striping Fix.espUnofficial Skyrim Patch.espFNISspells.espSoS - The Dungeons.espSoS - The Wilds.espBetter Dynamic Snow.espRealistic Lighting.espDark Dungeons for ENB.espRealistic Lighting Patcher.espSkyrimURWL.espWeapons and Armor fixes.espWeapons and Armor fixes - Hacks.espStaticMeshImprovementMod.espBehemoth Dragon.espCrimson Tide - Blood.espLanterns Of Skyrim - Around Cities_bright.espLegendarySmithingUpgrades.espLost Art of the Blacksmith.espTytanis.espAuto Unequip Arrows.espDYNAVISION Dynamic Depth of Field.espIMAGINATOR - Visual Control for Skyrim.espiHUD.espBarenziahQuestMarkers.espBaratheonArmor.espBerserk Black Swordsman Armor - No Arm.espBerserk Black Swordsman Armor.espblack mage armor.espbobsarmory.espCloaks.espd2Helmets.espNazgultest.espDaedric Lord Armor.espdaedric_phelm.espDEATH-DEALER.espDragonbone Weapons.espDragonbone Weapons - Faster Arrows.espDragonbone Weapons - Tytanis Compatibility.espDread Knight Weapon Set.espFrostmourne.espHeaterShield.espHedgeKnight.espisilNarsil.espJSwordsDistributionBalancePlugin.espLegendary Shield of Ysgramor.espLich King's Armor.esplordamor.espLOTR Shield Pack.espMjolnir.espOmegared99-WeaponSets.espOmegared99-Compilation-NPC Plugin.espRobedSteelPlateArmor.espScoutArmor.espSiege Bow & Backpacks.espSilverDragonArmor.espThalmorStandalone.espCloseFaceRobesAndHelm.espTyrael Armor.espBattle Armor.espuruk.espurukhelmet.espurukshield.espVanguardArmor.espWarchiefArmor.espwarmagearmor.espS&B Backpacks.esponeringus.espplate hoods pack-higher armor.espEternalShineArmorAndWeapons.espWeaponsOf3E-beta.espComplete Crafting Overhaul - BS version.espDeadlyDragons.espDeadlyDragonsArmory.espBreezehomeAnvil.espBreezehomeEnchantingTable.espAT - Loot Arrows +50%.espAT - Faster Arrows Improved +50%.espAT - Merchants Arrows +50%.espAT - Increased Progressive Damage (BS and CCO) +50%.espAT - Recover +35% Arrows.espHeadbomb's Better Sorting.espHeadbomb's Better Sorting - Soul Gems (PseudoVanilla).espHeadbomb's Better Sorting - Food (Light Weight).espHeadbomb's Better Sorting - Books.espHeadbomb's Better Sorting - Miscellaneous.espHeadbomb's Better Sorting - Spells.espHeadbomb's Better Sorting - Potions (Light Weight).espHeadbomb's Better Sorting - Ingredients.espHeadbomb's Better Sorting - Ammo.espImprovedScImpUniforms - Main.espMoreTraining_50.espMorokeiFix.espRemoveAmbientInteriorFog.espRevampedExteriorFog.espSkyrim Unlimited Rings And Amulets.espdD - Realistic Ragdoll Force - Realistic.espRealistic Running Speed.espDuel - Combat Realism.espAdvancedKillMoves.espUFO - Ultimate Follower Overhaul.espWATER.espWATER - Get Wet.espASIS-Dependency.esp Edited June 20, 2012 by cptcairney Link to comment Share on other sites More sharing options...
yafi Posted June 20, 2012 Share Posted June 20, 2012 forums.nexusmods.com/index.php?/topic/703954-are-you-having-constant-exterior-ctds-ive-finally-found-your-solution/ Link to comment Share on other sites More sharing options...
cptcairney Posted June 20, 2012 Author Share Posted June 20, 2012 Bump* edited 1st post and put load order up, I tried doing the logging by enabling it in the ini file, the logs folder was created but no logs were in the folders after I ran skyrim and CTD'd again. Link to comment Share on other sites More sharing options...
cptcairney Posted June 21, 2012 Author Share Posted June 21, 2012 (edited) Bump* managed to get a log WZMSG : RandomEnc : EncounterOdds-Generated by Script = 10[06/21/2012 - 07:13:29PM] error: Cannot call GetValue() on a None object, aborting function callstack: [ (0300F1D7)].WZONESCWGetStatusNoSpawnOMeter.OnCellAttach() - "WZONESCWGetStatusNoSpawnOMeter.psc" Line 94[06/21/2012 - 07:13:29PM] warning: Assigning None to a non-object variable named "::temp1"stack: [ (0300F1D7)].WZONESCWGetStatusNoSpawnOMeter.OnCellAttach() - "WZONESCWGetStatusNoSpawnOMeter.psc" Line 94[06/21/2012 - 07:13:29PM] error: Cannot call GetValue() on a None object, aborting function callstack: [ (0300F1D7)].WZONESCWGetStatusNoSpawnOMeter.OnCellAttach() - "WZONESCWGetStatusNoSpawnOMeter.psc" Line 100[06/21/2012 - 07:13:29PM] warning: Assigning None to a non-object variable named "::temp2"stack: [ (0300F1D7)].WZONESCWGetStatusNoSpawnOMeter.OnCellAttach() - "WZONESCWGetStatusNoSpawnOMeter.psc" Line 100[06/21/2012 - 07:13:29PM] WZMSG : RandomEnc : noSpawn bad dice[06/21/2012 - 07:13:29PM] WZMSG : PLAYER HAS ENTERED WARZONE and OTHER CONDITIONS did not apply so I SPAWNED : [GlobalVariable <WZonesSelectHaafingar (030129B9)>][06/21/2012 - 07:13:29PM] WZMSG : WZ SPAWNED the GRANDKIDS 0[06/21/2012 - 07:13:29PM] WZMSG : WZ SPAWNED the GRANDKIDS 0[06/21/2012 - 07:13:29PM] WZMSG : WZ SPAWNED the GRANDKIDS 0[06/21/2012 - 07:13:29PM] WZMSG : WZ SPAWNED the GRANDKIDS 0[06/21/2012 - 07:13:29PM] WZMSG : WZ SPAWNED the GRANDKIDS 0[06/21/2012 - 07:13:29PM] WZMSG : WZ SPAWNED the GRANDKIDS 0[06/21/2012 - 07:13:40PM] VM is freezing...[06/21/2012 - 07:13:40PM] VM is frozen[06/21/2012 - 07:13:40PM] Saving game...[06/21/2012 - 07:13:40PM] VM is thawing...[06/21/2012 - 07:13:50PM] CLUXMSG : Road Light Enabled[06/21/2012 - 07:13:50PM] WZMSG : PLAYER has ENTERED a RANDOM ENCOUNTER Area... roll 'dem bones[06/21/2012 - 07:13:50PM] WZMSG : RandomEnc : RandomDICEroll = 37[06/21/2012 - 07:13:50PM] WZMSG : RandomEnc : EncounterOdds-Generated by Script = 10[06/21/2012 - 07:13:50PM] WZMSG : RandomEnc : noSpawn bad dice This always happens at the non town side and when crossing and getting to the middle of dragon bridge. I had another log but have misplaced it which had script references to advance kill move book quest, but even after removing the mod and all it files from skyrim directory, the crash was still occurring. Also Another problem I'm having is no moving block animations, I did have mounted combat problems before but i fixed with the fnis patch but now my running/walking block animation is gone :( please help Edited June 21, 2012 by cptcairney Link to comment Share on other sites More sharing options...
kaekaelyn Posted June 30, 2012 Share Posted June 30, 2012 WARZONES always crashes me at Dragon Bridge as well. That's why I had to uninstall it. :[ Link to comment Share on other sites More sharing options...
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