FlahoShi Posted June 20, 2012 Share Posted June 20, 2012 (edited) First of all sry for my bad english Currently I'm working on my first own mod. "The project is about a dwemer inspired fort. The fort is located southeastern of Markarth. Once there lived one of the last “real falmer”...The fort has a “house” for the player, a separate blacksmith, three towers included rooms for guards, a house for some other NPC’s and a small prison." (For those who are interested here is a picture: http://s14.directupload.net/images/120517/v4yq3ia3.jpg) I also try to add a wolf companion. I followed this tutorial "Skyrim Tutorial: Animal Companion" and it works fine.But it would be great, if the wolf use dog animations and idle markers like "DogLayingDownMarker". As I see, the wolf would have those animations, but never use it. If i change the Race to dog it works, but the wolf NPC has then the "dog-voice". Is there any possibility that the wolf NPC use those animations and still have the wolf voice? thx Edited June 20, 2012 by FlahoShi Link to comment Share on other sites More sharing options...
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