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Horses done right?


lozeldatkm

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I don't know if I'm alone in this opinion, but ever since Breath of the Wild came out, I can barely play any other horse-based game anymore. I truly believe that was the first game to ever get horses just right; how you didn't have to constantly hold forward as if you were still controlling a walking character but instead you tell the horse when to speed up, slow down, or change direction. You know, just like riding a real horse.

 

I hate to admit it but I don't play much Skyrim these days largely because I find horses tedious now. As someone with practically no mod making experience,I often wonder what kind of undertaking it would be to Zeldafy the horses of Skyrim. Is such a thing theoretically practical? I want to know peoples' thoughts on this matter.

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