dup3w4sh1ngt0n Posted October 16, 2018 Share Posted October 16, 2018 Hi, Sorry for the spam, but I would like of someone could help me. Because of life, I've been really busy and unable to really work on stuff, but I recently revisited an old attempt to create a new .esp that combines the functionality of RaceCustomizer and the player-specific meshes of Custom Player Race, but to no avail. The player is definitely uses a different skeleton, but not the outfit meshes. Is this even possible? Can someone experienced look at my work and walk me though what's wrong? Thank you Link to comment Share on other sites More sharing options...
AbsolutGrndZer0 Posted October 16, 2018 Share Posted October 16, 2018 Hi, Sorry for the spam, but I would like of someone could help me. Because of life, I've been really busy and unable to really work on stuff, but I recently revisited an old attempt to create a new .esp that combines the functionality of RaceCustomizer and the player-specific meshes of Custom Player Race, but to no avail. The player is definitely uses a different skeleton, but not the outfit meshes. Is this even possible? Can someone experienced look at my work and walk me though what's wrong? Thank youWell, I am just now getting into a bit of modding myself, but I do know that if you are using a different skeleton mesh beyond the human or ghoul bodies of something like CBBE bodyslide, you need to create entirely new custom meshes. Like for example, there is a hilarious mod that lets you summon Deathclaws in french maid costumes. Now, while this isn't a player race, the mod still requires custom meshes that install alongside the French maid costume to make it fit on a deathclaw properly. So, you would need to do a similar thing with your custom race for ALL outfits you wanted your Custom Race to be able to wear. Link to comment Share on other sites More sharing options...
dup3w4sh1ngt0n Posted October 20, 2018 Author Share Posted October 20, 2018 Hi, Sorry for the spam, but I would like of someone could help me. Because of life, I've been really busy and unable to really work on stuff, but I recently revisited an old attempt to create a new .esp that combines the functionality of RaceCustomizer and the player-specific meshes of Custom Player Race, but to no avail. The player is definitely uses a different skeleton, but not the outfit meshes. Is this even possible? Can someone experienced look at my work and walk me though what's wrong? Thank youWell, I am just now getting into a bit of modding myself, but I do know that if you are using a different skeleton mesh beyond the human or ghoul bodies of something like CBBE bodyslide, you need to create entirely new custom meshes. Like for example, there is a hilarious mod that lets you summon Deathclaws in french maid costumes. Now, while this isn't a player race, the mod still requires custom meshes that install alongside the French maid costume to make it fit on a deathclaw properly. So, you would need to do a similar thing with your custom race for ALL outfits you wanted your Custom Race to be able to wear. Thanks for the reply! Yeah, I already know that, but the esp isn't working. My PC uses the skeleton, but not the custom meshes Link to comment Share on other sites More sharing options...
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