BenjaminRaspel Posted June 21, 2012 Share Posted June 21, 2012 (edited) Hello,I've read the how-to for SoB, but I still can't get the shield on my back.I'm searching in google for hours, but still no solution.I've done everything as exactly as the how-to descibes it, but the shield is still on my arm. E.g. when I'm copying the nitristrips of the original shield to the back-version of it there are two models of course, but they are lying intimately into each other and there is no must to adjust the new copied nitristips. However I'm deleting the not-in-copied-nitristrips. Then I save and rename it to shieldname.bck and so on. So I thought it's pretty easy to create the SoB-meshes. But I wouldn't write in here, if it was the case. I don't get the flaws. I have no clue why the shield is still on the arm. :wallbash: Perhaps anyone of you is knowing a great tutorial for SoB [i mean that http://oblivion.nexusmods.com/mods/15317 + http://oblivion.nexusmods.com/mods/20572] or is seeing the flaw?Thank you in advance :) Edit: Ahhhh, I think I got it. Don't really know what I've done, but I think this thread can be closed. For everyone with the same problem: use an already in SoB-mesh-convertet mesh and align you shieldmesh to it. Don't forget to delete the already-SoB-nitristrips afterwards. Edited June 21, 2012 by BenjaminRaspel Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now