Omegapenguin Posted June 21, 2012 Share Posted June 21, 2012 I'm new at modding and I was inspired to actually try making a mod myself when I came across this mod which lets you play as a marked man. I noticed that it was cosmetic only and so wanted to make a trait that made it so that you could ignore the debuffs caused by radiation at the cost of charisma. Then I remembered that having a rad level of 1000+ killed you by doing an instant 10,000 damage and causes stimpacks to damage you by whatever they would normally heal. What would be a good way for me to get around this while still keeping the mod in the form of a trait? Link to comment Share on other sites More sharing options...
senterpat Posted June 21, 2012 Share Posted June 21, 2012 I'm new at modding and I was inspired to actually try making a mod myself when I came across this mod which lets you play as a marked man. I noticed that it was cosmetic only and so wanted to make a trait that made it so that you could ignore the debuffs caused by radiation at the cost of charisma. Then I remembered that having a rad level of 1000+ killed you by doing an instant 10,000 damage and causes stimpacks to damage you by whatever they would normally heal. What would be a good way for me to get around this while still keeping the mod in the form of a trait? I don't really understand what your trying to do, you want to change the radiation penalties to affect charisma instead? Link to comment Share on other sites More sharing options...
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