Madrilous Posted June 21, 2012 Share Posted June 21, 2012 I'm looking for something that works the same as a trigger volume but can be called on command, spawned from an explosion for example. Conventional trigger volumes have to be drawn to a cell so these are no good for my needs. I've tried activators with a script to handle actors entering/leaving the area but with no luck. I even tried spawning up an automatically activating door but that didn't work the way I want to either. So basically If anyone knows how to create something similar to a trigger volume but can have multiple instances of it called at the same time, can have a script assigned and can also be placed by an explosion then please let me know. Thanks :) Link to comment Share on other sites More sharing options...
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