kevkiev Posted October 20, 2018 Share Posted October 20, 2018 I'm a beginner at NM, but searched a lot on the 'net and couldn't find anything. Would be nice if NM vertices could be manipulated along their z-axis like you can a "normal" object in the CK. Even with all objects hidden (or in navmesh-only view), hitting "f" results in some of my slightly-too-high vertices jumping upwards even more. What's the best way to do that when the F key isn't cooperating? Alternatively Is there a way to see a vertex's z-axis value somewhere such that you could manually input a number? Again, like a physical object. E.G. Would be a god send to be able to see the z-axis values for the level vertices, then be able to input that value for the stubborn vertices. Link to comment Share on other sites More sharing options...
JonathanOstrus Posted October 20, 2018 Share Posted October 20, 2018 Hold the Z key and drag. That locks movement into the Z axis (up/down). Link to comment Share on other sites More sharing options...
kevkiev Posted October 20, 2018 Author Share Posted October 20, 2018 Thanks very much. Link to comment Share on other sites More sharing options...
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