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How to identify what file a piece of armor or clothing is loading from?


soundslikedelicious

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Hello,

 

I'm looking for the most straight-forward method to determine what .nif a given peice of armor or clothing that I see in-game is loading from. I've been trying to edit certain outfits with Bodyslide and the changes never show up, even though the output files appear to be going to the expected place, e.g., \data\meshes\armor\[...] or \data\meshes\actors\character\[...].

 

Any help would be appreciated!

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