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Runes to trigger on non-hostiles - Help


sirquince

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I am trying to make a restoration rune (spell) that is set off when either the player or a friendly NPC steps on it. I got the spell effect portion of it to work the way I want, but need help figuring out how to change the trigger mechanics for this specific rune spell.

Apologies if a thread for this already exists, I looked through quite a few and didn't see anything helpful. Link me to it if one does.

Thanks!

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