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need some help


fatalace13

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  • 4 months later...
I am also very curious to know if these attributes have to be hand edited in the one of the .INI files, or if Jump height can be altered with the Creation Kit as a field and saved out as an ESP. Or is this something that has to have a custom script written in the creation kit?
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Look in the "Gameplay->Settings..." menu at the top of the CK, then filter the list for "jump" and "fall".

 

http://static.skyrim.nexusmods.com/mods/images/14718-1-1353667421.jpg

 

The jump height and fall damage settings are "one size fits all". You can't have different values for werewolves. A work-around might be to change the values on the fly using the SKSE script functions "SetGameValue" when transforming to beast form and back.

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