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No Waypoint Mod


Nidsmythe

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Hello everyone. Long time player, never modded, super casual.

 

I thought it might be interesting to play the game with no destination waypoints for selected quests. I only found mods that removed the player's map location, and that's not what I was thinking.

 

In my mind, no destination waypoint would force the player to use context clues to find locations and NPCs, rather than a magic marker that leads you right to the door at the bottom of the sewer, or to the cave way out in the middle of nowhere. The destination Point of Interest (POI) markers could still come up when mentioned, but there's no happy direction finder.

 

Another layer of difficulty could be the removal of all the POI markers too, but personally I like them, and they allow for fast travel.

 

I would be pleased to hear what you think of this idea.

 

-Jay

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Hm. There are mods that remove compas from your eyes, so you have to actually go back to the map like it was in Morrowind. But I guess you want to get rid of that little mark from the map as well, yes? Let me think...

 

What I can think about is a tremendous job and would require changing every existing quest to get rid of marking points. And to add some explanation to journal/dialogue in order to make sure that the player will find the quest destination in this Era. I'm definitely not up to that mess, but maybe someone has a better idea.

 

It would be an interesting immersive addition, but since I'm already using no compass unless I really need to bring it up with my hotkey (e.g. because one NPC is clearly hiding from me), I don't think I would need that kind of mod.

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