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Posted (edited)

So i just started KCD, saw nexus mods had mods. i downloaded some, but it looks like none of my mods are working at all.... or vortex isnt putting the files in correct locations? not sure here.

 

https://i.gyazo.com/55264a5150bceb01766da4f9024551d3.png

55264a5150bceb01766da4f9024551d3.png

list of mods.

 

i confirmed the gather radius is working, perkaholic is working more loading screens is working

 

and thats about it it seems

 

when i load into game console says this :

 

d01a2c1ded9936a5b8fc2616ce532880.jpg
https://gyazo.com/d01a2c1ded9936a5b8fc2616ce532880

Edited by osnugglebunnyo
Posted

also if it helps i have the GOG version of the game, but they made a post saying modding was possible should i not use nmm or vortex to install the mods and instead manually do each of them?

Posted

Just to ask a question: Vortex asks to you, after deploy, to confirm external changes and you press save changes? I ask this because I'm experiencing a similar situation, but I'm figuring out to solve it case for case.

It seems that when Vortex asks to confirm external changes it's going to delete all the previous mod files you installed and if you select "revert changes" it doesn't touch anything and some mods will work.

I said SOME mods because I noticed that:

- The mods made to work in the mods directory will work

- The mods made to work in other directory won't work until you manually deploy them following the instructions from nexusmod post

 

Said this I'll open a post apart asking if this is a feature and/or if this is related, could be, to the deployed mode (I'm using the default mode that is simlink mode).

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